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Street Fighter IV

19. 5. 2009

Obrazek

 

 Abel

Special Moves

  1. Change of Direction: Quarter-Circle Forward + Punch
  2. Wheel Kick: Quarter-Circle Back + Kick.
  3. Marceaux Roll: Quarter-Circle Forward + Kick
  4. Falling Sky: Forward, Down, Down-Forward + Punch
  5. Tornado Throw: Half-Circle Back + Punch

 

EX Moves

  1. Change of Direction: Quarter-Circle Forward + Punch + Punch
  2. Marceaux Roll: Quarter-Circle Forward + Kick + Kick
  3. Falling Sky: Forward, Down, Down-Forward + Punch + Punch
  4. Tornado Throw: Half-Circle Back + Punch + Punch

 

Super and Ultra Moves

  1. Mushin: Quarter-Circle Forward + Punch
  2. Muga: Quarter-Circle Forward x 2 + Punch + Punch + Punch

 

Akuma

Special Moves

  1. Gou Hadouken (Fireball): Down/Right Quarter-circle + Punch
  2. Zankuu Hadouken (Fireball): Down/Right Quarter-circle + Punch (while in the air)
  3. Hyakki Shuu (Demon Flip): ↓ → Down/Right Diagonal + Kick

 

EX Moves

  1. EX-Gou Hadouken (Fireball): Down/Right Quarter-circle + Punch, Punch
  2. EX-Zankuu Shoryuken (Dragon Punch Uppercut): Down/Right Quarter-circle + Punch, Punch (while in the air)

 

Super and Ultra Moves

  1. Shun Goku Satsu (Raging Demon): LP, LP → LK, HP
  2. Shun Goku Satsu: LP, LP ← LK, HP

 

 Balrog

Special Moves

  1. Dash Straight: ← → + punch
  2. Dash Grand Straight: ← down-right + punch
  3. Running Overhead Punch: ← down-right + punch (hold)
  4. Dash Smash: ← → + kick
  5. Dash Grand Smash: ← down-right + kick
  6. Buffalo Headbutt: ↓ ↑ + punch
  7. Turn Punch or Turn Uppercut: punch x3 or kick x3

 

EX Moves

  1. EX-Dash Straight: ← → + punch x2
  2. EX-Dash Grand Straight: ← down-right + punch x2
  3. EX-Dash Smash: ← → + kick x2
  4. EX-Dash Grand Smash: ← down-right + kick x2
  5. EX-Buffalo Headbutt: ↓ ↑ + punch x2

 

Super and Ultra Moves

  1. Crazy Buffalo: ← → ← → + punch or kick
  2. Violent Buffalo: ← → ← → + punch x 3 or kick x 3

 

 Blanka

Special Moves

  1. Electric Thunder: punch, punch, punch
  2. Beast Roll: (hold for 2 seconds) ← → punch
  3. Backstep Roll: (hold for 2 seconds) ← → kick
  4. Vertical Roll: (hold for 2 seconds) ↓ ↑ kick
  5. Hop: ← or → kick, kick, kick
  6. Beast Slide: down/right diagonal, heavy punch
  7. Duck: ↓ punch, punch, punch

 

EX Moves

  1. EX-Electric Thunder: punch-punch, punch-punch, punch-punch
  2. EX-Beast Roll: (hold for 2 seconds) ← → punch, punch
  3. EX-Backstep Roll: (hold for 2 seconds) ← → kick, kick
  4. EX-Vertical Roll: (hold for 2 seconds) ↓ ↑ kick, kick

 

Super and Ultra Moves

  1. Super Beast Roll: (hold for 2 seconds) ← → ← → punch
  2. Ultra Best Roll: (hold for 2 seconds) ← → ← → punch, punch, punch

 

Cammy

Special Moves

  1. Spiral Arrow: Quarter-Circle Forward + Kick
  2. Cannon Spike: Forward, Down, Down-Forward + Kick
  3. Quick Spin Knuckle: Half-Circle Back + Punch
  4. Hooligan Combination: Down-Back, Down, Down-Forward, Forward, Up-Forward + Punch. Press Light Kick + Light Punch when close to throw from mid-air
  5. Cannon Strike: Quarter-Circle Back + Kick (In Mid-Air)

 

EX Moves

  1. EX Spiral Arrow: Quarter-Circle Forward + Kick + Kick
  2. EX Cannon Spike: Forward, Down, Down-Forward + Kick + Kick
  3. EX Quick Spin Knuckle: Half-Circle Back + Punch + Punch
  4. EX Cannon Strike: Quarter-Circle Back + Kick + Kick (In Mid-Air)

 

Super and Ultra Moves

  1. Spin Drive Smasher: Quarter-Circle Forward x2 + Kick
  2. Gyro Drive Smasher: Quarter-Circle Forward x2 + Kick + Kick + Kick

 

Chun-li

Special Moves

  1. Lightning Legs: kick, kick, kick
  2. Kikouken: ← → + punch
  3. Hazan Shuu: → down-right ↓ down-left ← + kick
  4. Spinning Bird Kick: ↓ ↑ + kick
  5. Command Combo Kicks: ← + m-kick, m-kick, ↓ ↑ + kick
  6. Air Throw: low punch + low kick (in the air)

 

EX Moves

  1. EX-Lightning Legs: kick, kick (three times)
  2. EX-Kikouken: ← → + punch x 2
  3. EX-Hazan Shuu: → down-right ↓ down-left ← + kick, kick
  4. EX-Spinning Bird Kick: ↓ ↑ + kick, kick

 

Super and Ultra Moves

  1. Senretsu Kyaku: ← → ← → + kick
  2. Housenka: ← → ← → + kick, kick, kick

 

C.Viper

Special Moves

  1. Thunder Knuckle: ↓ down/left diagonal ← punch
  2. Burning Kick: ↓ down/left diagonal ← kick
  3. Aerial Burning Kick: ↓ down/left diagonal ← kick (while in the air)
  4. Seisumo Hammer: → ↓ down/right diagonal, punch
  5. Super Jump: ↓ ↑

 

EX Moves

  1. EX-Thunder Knuckle: ↓ down/left diagonal ← punch, punch
  2. EX-Burning Kick: ↓ down/left diagonal ← kick, kick
  3. EX-Seisumo Hammer: → ↓ down/right diagonal, punch, punch

 

Super and Ultra Moves

  1. Emergency Combination: ↓ down/right diagonal → ↓ down/right diagonal → punch
  2. Burst Time: ↓ down/right diagonal → ↓ down/right diagonal → punch, punch, punch

 

 Dan

Special Moves

  1. Gadouken: ↓ down-right → + punch
  2. Koryuken: → ↓ down-right + punch
  3. Dankukyaku: ↓ down-left ← + kick
  4. Kuchu Dankukyaku: ↓ down-left ← + kick (in the air)

 

EX Moves

  1. EX-Gadouken: ↓ down-right → + punch, punch
  2. EX-Koryuken: → ↓ down-right + punch, punch
  3. EX-Dankukyaku: ↓ down-left ← + kick, kick
  4. EX-Kuchu Dankukyaku: ↓ down-left ← + kick, kick (in the air)

 

Super and Ultra Moves

  1. Hissho Buraiken: ↓ down-right → ↓ down-right → + punch
  2. Legendary Taunt: ↓ down-right → ↓ down-right → punch + kick
  3. Shisso Buraiken: ↓ down-right → ↓ down-right → + punch, punch, punch

 

 Dalshim

Special Moves

  1. Yoga Fire: ↓ down/right diagonal → punch
  2. Yoga Flame: → down/right diagonal ↓ down/left diagonal ← punch
  3. Yoga Blast: → down/right diagonal ↓ down/left diagonal ← kick
  4. Yoga Teleport: → ↓ down/right diagonal
  5. Foot Drill: ↓ kick
  6. Head Drill: ↓ punch
  7. Yoga Tower: ↓ punch, punch, punch

 

EX Moves

  1. EX-Yoga Fire: ↓ down/right diagonal → punch, punch
  2. EX-Yoga Flame: → down/right diagonal ↓ down/left diagonal ← punch, punch
  3. EX-Yoga Blast: → down/right diagonal ↓ down/left diagonal ← kick, kick

 

Super and Ultra Moves

  1. Yoga Inferno: ↓ down/right diagonal → ↓ down/right diagonal → punch
  2. Yoga Catastrophe: ↓ down/right diagonal → ↓ down/right diagonal → punch, punch, punch

 

 E.Honda

Special Moves

  1. Hyakuretsu Harite (Hundred Hand Slap): Press punch rapidly
  2. Super Zutsuki (Flying Headbutt): Hold ← → + Punch
  3. Super Hyakkan Otoshi (Sumo Splash): Hold ↓ ↑ + Kick

 

EX Moves

  1. EX-Hyakuretsu Harite (Hundred Hand Slap); Press two punch buttons rapidly
  2. EX-Super Zutsuki (Flying Headbutt): Hold ← → + Punch, Punch
  3. EX-Super Hyakkan Otoshi (Sumo Splash): Hold ↓ ↑ + Kick, Kick

 

Super and Ultra Moves

  1. Onimusou (Super Flying Headbutt): ← → ← → + Punch
  2. Super onimusou (Ultra Flying Headbutt): ← → ← → + Punch, Punch, Punch

 

 

 El Fuerte

Special Moves

  1. Infinite Combo Loop: high-punch, ↓ down-right → + punch, L-punch (Repeat)
  2. Habanero Dash: ↓ down-right → + punch
  3. Habanero Back Dash: ↓ down-left ← + punch
  4. Quesadilla Bomb: kick (hold down for at least 2 seconds)
  5. Guacamole Slew: → ↓ down-right + kick
  6. Wall Jump: → (while in the air)

 

EX Moves

  1. EX-Habanero Dash: ↓ down-right → + punch x 2
  2. EX-Habanero Back Dash: ↓ down-left ← + punch x 2
  3. EX-Guacamole Slew: → ↓ down-right + kick x 2

 

Super and Ultra Moves

  1. El Fuerte Flying Gigabuster: ↓ down-right → ↓ down-right → + kick x 3

 

 

 Fei Long

Special Moves

  1. Rekka Ken: ↓ down-right → + punch, ↓ down-right → + punch, ↓ down-right → + punch
  2. Flame Kick: ← ↓ down-left + kick
  3. Flying Kick: ← down-left ↓ down-right → up-right + kick
  4. Flip Grab: → down-right ↓ down-left ← + kick (when close)

 

EX Moves

  1. EX-Rekka Ken: ↓ down-right → + punch x 2, ↓ down-right → + punch, ↓ down-right → + punch
  2. EX-Flame Kick: ← ↓ down-left + kick x 2
  3. EX-Flying Kick: ← down-left ↓ down-right → up-right + kick x 2
  4. EX-Flip Grab: → down-right ↓ down-left ← + kick x 2 (when close)

 

Super and Ultra Moves

  1. Rekka Shin Ken: ↓ down-right → ↓ down-right → + punch
  2. Rekka Shin Geki: ↓ down-right → ↓ down-right → + punch x 3

 

 

 Gen

Special Moves

  1. Change Fighting Style (Punch): punch x 3
  2. Change Fighting Style (Kick): kick x 3
  3. Rapid Slap (Punch Style): punch, punch, punch
  4. Air Kicks (Punch Style): → ↓ down-right + kick, kick
  5. Rolling Attack (Kick Style): ← → + punch
  6. Off the Wall Jump (Kick Style): ↓ ↑ + kick

 

EX Moves

  1. EX-Rapid Slap (Punch Style): punch x 2, punch x 2, punch x 2
  2. EX-Air Kicks (Punch Style): → ↓ down-right + kick x 2, kick
  3. EX-Rolling Attack (Kick Style): ← → + punch x 2
  4. EX-Off the Wall Jump (Kick Style): ↓ ↑ + kick x 2

 

Super and Ultra Moves

  1. Zan'ei (Punch Style): ↓ down-right → ↓ down-right → + punch
  2. Zetsuei (Punch Style): ↓ down-right → ↓ down-right → + punch x 3
  3. Jyakoha (Kick Style): ↓ down-right → ↓ down-right → + kick
  4. Ryukoha (Kick Style): ↓ down-right → ↓ down-right → + kick x 3

 

 

 Gouken

Special Moves

  1. Gohadouken: ↓ down-right → + punch
  2. Senkugoshoha: ↓ → down-right + punch
  3. Tatsumaki Gorasen: ↓ down-right ← + kick
  4. Kongoshin: ← ↓ down-left + punch or kick
  5. Hyakki Shu: ↓ → down-right + kick

 

EX Moves

  1. EX-Gohadouken: ↓ down-right → + punch x 2
  2. EX-Senkugoshoha: ↓ → down-right + punch x 2
  3. EX-Tatsumaki Gorasen: ↓ down-right ← + kick x 2
  4. EX-Kongoshin: ← ↓ down-left + punch x 2 or kick
  5. EX-Hyakki Shu: ↓ → down-right + kick x 2

 

Super and Ultra Moves

  1. Forbidden Shoryuken: ↓ down-right → ↓ down-right → + punch
  2. Shin Shoryuken: ↓ down-right → ↓ down-right → + punch x 3

 

Throw Launcher

← light-punch + light-kick

 

 

 Guile

Special Moves

  1. Sonic Boom: (hold for 2 seconds) ← → punch
  2. Somersault Kick: (hold for 2 seconds) ↓ ↑ kick
  3. Air Throw: light punch + light kick

 

EX Moves

  1. EX-Sonic Boom: (hold for 2 seconds) ← → punch, punch
  2. EX-Somersault Kick: (hold for 2 seconds) ↓ ↑ kick, kick

 

Super/Ultra Moves

  1. Somersault Explosion: down/left diagonal, down/right diagonal, down/left diagonal, up/right diagonal, kick, kick, kick

 

 

 Ken

Special Moves

  1. Hadouken (Fireball): Down/Right Quarter-circle + Punch
  2. Shoryuken (Dragon Punch Uppercut): ↓ → Down/Right Diagonal + Punch
  3. Tatsumaki Senpuu-Kyaku (Hurricane Kick): Down/Back Quarter-circle + Kick

 

EX Moves

  1. EX-Hadouken (Fireball): Down/Right Quarter-circle + Punch, Punch
  2. EX-Shoryuken (Dragon Punch Uppercut): ↓ → Down/Right Diagonal + Punch, Punch
  3. EX-Tatsumaki Senpuu-Kyaku (Hurricane Kick): Down/Back Quarter-circle + Kick, Kick

 

Super and Ultra Moves

  1. Shoryureppa (Super Dragon Punch Uppercut): Down/Right Quarter-circle, Down/Right Quarter-circle + Punch
  2. Shinryuken (Ultra Dragon Punch Uppercut): Down/Right Quarter-circle, Down/Right Quarter-circle + Punch, Punch, Punch

 

 

 M.Bison

Special Moves

  1. Psycho Crusher Attack (Flaming Torpedo): Hold ← → + Punch
  2. Double Knee Press (Scissor Kicks): Hold ← → + Kick

 

Ex Moves

  1. EX-Psycho Crusher Attack (Flaming Torpedo): Hold ← → + Punch, Punch
  2. EX-Double Knee Press (Scissor Kicks): Hold ← → + Kick, Kick

 

Super and Ultra Moves

  1. Knee Press Nightmare: ← → ← → + Kick
  2. Nightmare Booster (Ultra Scissor Kick): ← → ← → + Kick, Kick, Kick

 

 

 Rose

Special Moves

  1. Soul Spark: Bottom half-circle from back to front + punch
  2. Soul Spiral: Down/front quarter-circle + kick
  3. Soul Reflect: Down/back quarter-circle + punch

 

EX Moves

  1. EX-Soul Spark: Bottom half-circle from back to front + punch, punch
  2. EX-Soul Spiral: Down/front quarter-circle + kick, kick
  3. EX-Soul Reflect: Down/back quarter-circle + punch, punch

 

Super and Ultra Moves

  1. Aura Soul Spark (Super): Down/front quarter-circle, Down/front quarter-circle + punch
  2. Illusion Spark (Ultra): Down/front quarter-circle, Down/front quarter-circle + punch, punch, punch

 

 

 Rufus

Special Moves

  1. Dive Kick: Down-Forward + Medium Kick (In Air)
  2. Messiah Kick: Quarter-Circle Forward + Kick
  3. Ginga Tornado: Quarter-Circle Forward + Punch
  4. Shake Hands: Forward, Down, Down-Forward + Punch

 

EX Moves

  1. EX Messiah Kick: Quarter-Circle Forward + Two Kicks.
  2. EX Ginga Tornado: Quarter-Circle Forward + Two Punches
  3. EX Shake Hands: Forward, Down, Down-Forward + Two Punches

 

Super and Ultra Moves

  1. Spectral Romance: Quarter-Circle Forward x2 + Punch
  2. Space Opera Symphony: Quarter-Circle Forward x2 + Three Punches

 

 

 Ryu

Special Moves

  1. Hadouken: ↓ down/right diagonal → punch
  2. Shoryuken: → ↓ down/right diagonal, punch
  3. Hurricane Kick: ↓ down/left diagonal ← kick

 

EX Moves

  1. EX-Hadouken: ↓ down/right diagonal → punch, punch
  2. EX-Shoryuken: → ↓ down/right diagonal, punch, punch
  3. EX-Hurricane Kick: ↓ down/left diagonal ← kick, kick

 

Super and Ultra Moves

  1. Shinkuu Hadoken: ↓ down/right diagonal → ↓ down/right diagonal → punch
  2. Metsu Hadoken: ↓ down/right diagonal → ↓ down/right diagonal → punch, punch, punch

 

 

 Sagat

Special Moves

  1. Tiger Uppercut: Forward, Down, Down-Forward + Punch
  2. Tiger Knee: Forward, Down, Down-Forward + Kick
  3. Tiger Shot: Down, Down-Forward, Forward + Punch

 

EX Moves

  1. EX-Tiger Uppercut: Forward, Down, Down-Forward + Punch, Punch
  2. EX-Tiger Knee: Forward, Down, Down-Forward + Kick, Kick
  3. EX-Tiger Shot: Down, Down-Forward, Forward + Punch, Punch
  4. EX-Grand Tiger Shot: Down, Down-Forward, Forward + Kick, Kick

 

Super and Ultra Moves

  1. Tiger Genocide: Quarter-Circle Forward x2 + Punch
  2. Tiger Destruction: Quarter-Circle Forward x2 + Punch, Punch, Punch

 

 

 Sakura

Special Moves

  1. Hadouken: ↓ down-right → + punch
  2. Shoryuken: → ↓ down-right + punch
  3. Shunpukyaku: ↓ down-left ← + kick
  4. Air Shunpukyaku: ↓ down-left ← + kick (in the air)
  5. Sakura Otoshi: → ↓ down-right + kick, punch

 

EX Moves

  1. EX-Hadouken: ↓ down-right → + punch x 2
  2. EX-Shoryuken: → ↓ down-right + punch x 2
  3. EX-Shunpukyaku: ↓ down-left ← + kick x 2
  4. EX-Air Shunpukyaku: ↓ down-left ← + kick x 2 (in the air)
  5. EX-Sakura Otoshi: → ↓ down-right + kick x 2, punch

 

Super and Ultra Moves

  1. Karu Ichiban: ↓ down-left ← ↓ down-left ← + kick
  2. Haru Ranman: ↓ down-left ← ↓ down-left ← + kick x 3

 

 

 Seth

Special Moves

  1. Sonic Boom: ↓ down-right → + punch
  2. Shoryuken: → ↓ down-right + punch
  3. Hyakuretsukyaku: ↓ down-left ← + kick
  4. Tandem Engine: ↓ down-left ← + punch
  5. Yoga Teleport: → ↓ down-right or ← ↓ down-left + punch x 3 or kick x 3
  6. Spinning Piledriver: ← down-left ↓ down-right → up-right ↑ + punch

 

EX Moves

  1. EX-Sonic Boom: ↓ down-right → + punch x 2
  2. EX-Shoryuken: → ↓ down-right + punch x 2
  3. EX-Hyakuretsukyaku: ↓ down-left ← + kick x 2
  4. EX-Tandem Engine: ↓ down-left ← + punch x 2
  5. EX-Spinning Piledriver: ← down-left ↓ down-right → up-right ↑ + punch x 2

 

Super and Ultra Moves

  1. Tandem Storm: ↓ down-right → ↓ down-right → + punch
  2. Tandem Stream: ↓ down-right → ↓ down-right → + punch x 3

 

 

 Vega

Special Moves

  1. Rolling Crystal Flash: ← → + punch
  2. Flying Barcelona Attack & Izuna Drop: ↓ ↑ + kick, punch (when close)
  3. Sky High Claw: ↓ ↑ + punch
  4. Scarlet Terror: down-left → + kick
  5. Back Flip: punch x 3 or kick x 3
  6. Focus Attack: m-punch + m-kick
  7. Claw Throw: → ↓ down-right + punch
  8. Mask Throw: → ↓ down-right + punch x 2

 

EX Moves

  1. EX-Rolling Crystal Flash: ← → + punch x 2
  2. EX-Flying Barcelona Attack & Izuna Drop: ↓ ↑ + kick x 2, punch (when close)
  3. EX-Sky High Claw: ↓ ↑ + punch x 2
  4. EX-Scarlet Terror: down-left → + kick x 2

 

Super and Ultra Moves

  1. Flying Barcelona Special & Rolling Izuna Drop: down-left, down-right, down-left, up-right + kick, punch (when close)
  2. Bloody High Claw: down-left, down-right, down-left, up-right + kick x 3, punch

 

 

 Zangief

Special Moves

  1. Spinning Piledriver: Counter-clockwise 360 degree motion + Punch (When close)
  2. Banishing Flat (Green Hand): Forward, Down, Down-Forward + Punch
  3. Flying Powerbomb: Counter-clockwise 360 degree motion + Kick
  4. Spinning Lariat: Three Punches or Kicks (simultaneously)

 

EX Moves

  1. EX-Spinning Piledriver: Counter-clockwise 360 degree motion + Punch, Punch (When close)
  2. EX-Banishing Flat (Green Hand): Forward, Down, Down-Forward + Punch, Punch
  3. EX-Flying Powerbomb: Counter Clock-wise 360 degree motion + Kick, Kick

 

Super and Ultra Moves

  1. Final Atomic Buster: Counter Clock-wise 720 degree motion + Punch
  2. Ultimate Atomic Buster: Counter Clock-wise 720 degree motion + Punch, Punch, Punch

 

 

Obrazek